About Me

I'm a writer, artist, and game designer with a passion for building worlds and telling stories through both words and visuals.

My work spans technical art, 3D modeling, animation, storyboarding, level design, and visual development. I enjoy working at the intersection of art and technology—whether that's creating an environment in Unreal Engine, developing visual effects, designing a character, or finding ways to tell a story without relying on dialogue.

Storytelling has always been at the center of what I do. Outside of my professional work, I've spent years developing my own worlds, characters, and stories, including a 1,000+ page original D&D setting filled with locations, characters, quests, creatures, and mythology. I've also written screenplays and short stories across genres ranging from high fantasy and steampunk to cyberpunk and dystopian fiction.

I approach every project with the same goal: to make something that feels intentional, immersive, and memorable. Whether I'm building a world, solving a technical problem, or developing a story, I love finding the details that make an idea feel alive.

I'm always looking for opportunities to learn, collaborate, and create—especially with people who are passionate about making great stories and experiences.

“You can make anything by writing.”

C. S. Lewis